The Big Driver Update

May 9, 2020

New

  • Special drop days. Friday, Saturday, Sunday increase the drop chances of rare cosmetic items.
  • New Job: "Driver" - Full control over vehicle, charge passengers for distance driven, price can be adjusted per-vehicle.

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  • New Vehicle: Taxi. Very low cost and available in the Driver marketplace.

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  • New mechanic: Random environmental item drops, only way of getting new cosmetics -- occasionally drops money.

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  • New Cosmetic Items: A set of new and rare cosmetic items that are randomly dropped around the world.

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  • New: Volumetric Fog: New graphics effect that introduces pretty volumetric fog during the night. (Disabled by default in Video Settings->Advanced)

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  • New: Flashlight Vending Machines, vending machines that exclusively sell flashlights.

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  • New: Bank Machines - ATMs that are scattered around the world. Withdraw and deposit items permanently.

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  • New Gameplay options: toggle player name plate visibility.

Changes

  • Changed the way random character appearance is calculated -- introduces more diverse skin/hair/outfit colors.
  • Ammo based weapons will return loaded ammo on un-equip. This makes hiding weapons difficult.
  • Made elevator light significance managed, meaning it casts shadows.
  • Garage doors now only open one way -- suggestion by Nestarion!
  • Changed Neutral faction job order.
  • Lowered all vehicle health values.
  • Main menu background changes.
  • Bumped version to 0.7.5.0

Fixes

  • Fixed asynchronous loading failing to return callbacks, causing hair and skin to be wrong or invisible.
  • Fixed sun directional light precision refusing to update if server has been up for longer than 3 days. No more permanent nights.
  • Fixed edge case that allowed shooting through indoor walls.
  • Fixed getting stuck after exiting vehicles.
  • Fixed gap near Police Station entrance.
  • Fixed Shop stair clipping.
  • Fixed Pickup truck seats.