- Added a new buildable called: Safe. Primary usage is to store items, they can be locked and lockpicked. Safe's are much more durable than regular buildables.
- Adjusted vehicle health values to be more reflective of their price/power.
- Adjusted Bank height.
- Fixed being able to take items out of Item Showcase without permission.
- Fixed UI focus issue when Inspecting Container.
- Fixed certain buildables being loaded incorrectly causing them to disappear on load.
- Added new Hardcore settings for dedicated servers, disables the "Bound To Account" property, meaning any key will be dropped on death. This is disabled by default on the official servers.
- Fix elevator doors not opening sometimes.
- Adjusted new elevator logic.
- Removed disabled static actors that were being replicated falsely.
- Enabled asynchronous event driven package loader, meaning faster load times.
- Fixed Hat being visible while driving in first person.
- Fixed default job wearables not being hidden when wearing hats, meaning hat's wont clip anymore.
- Reworked demotion logic internally to prevent data desyncs between Client and Server.
- Fixed timed actions indicator ending too early.
- Fixed localization issues.
- Fixed elevator doors not opening.
- Reworked elevator logic to prevent them from getting stuck.
- Adjusted elevator clipping in the Police Station.
- Introduced new clipping to prevent escaping the map.
- Reconfigured internal network update rates to address map loading issues.
- Reworked flashlight strength
- Added legacy OpenGL support for Linux.
- Introduced password protected servers.
- Added message of the day option for non-official servers.
- Lowered footstep volume.
- Players kicked from the server will now be notified on the main menu.
- Changed flashlight performance Significance settings to balance out new changes.
- Increased Arms Dealer weapons costs.
- Added a update checker, will notify on either the Main Menu/Pause Menu that a new update is available.
The Safe Update
April 21, 2020